
I am a software developer and I spend my free time studying game development, game mechanics, and level design.
I typically like pixelated, top-down games — focusing on fluid movement, satisfying game feel, and retro aesthetics.
Follow along with my indie game development journey, devlog videos, and behind-the-scenes clips:
YouTube: @salwagger (Devlogs & Tutorials)
TikTok: @codezeiro (Gamedev Clips & Updates)
"Building worlds one pixel at a time. Feel free to leave feedback or say hi on my channels!"